open ro2.lmcgaming.com
For tips on improving performance, this thread is a MUST READ:http://forums.tripwireinteractive.com/showthread.php?t=64126
We need to get rid of killcam.
It will go soon enough. I think it's he best way to help new players get used to the maps and learn. That's important for the community. I understand it frustrates you, it frustrates me too. But think of it as contributing to the education of the RO2 player population as a whole. At least for a little while. Unless everyone feels strongly enough. A feature like that is not in my hands (doesn't affect technically), so it's the community at large who must decide. I will argue for what's best for the RO2 community as a whole though. I would certainly like to see it go too. But in the mean-time, it's making better players of those that play on our server. I still appreciate it from time to time. We should debate it's use in teamspeak, because there are a lot of great points I'd like to bring up. I think the real question is WHEN to get rid of it.
A considerable amount of mods made by the community for the game are being made since early 2009. The mods range from different types, from the Vietnam War, the Portuguese Colonial War, World War I, expansion of the Eastern Front (World War II) to a remake of Warhammer 40,000 and a adapted version of Minecraft that includes Red Orchestra gameplay elements.
Yeah that's great, but is there a reason the server is empty at 8pm EST on a Monday? There should be people playing it in it right now.A part of me is thinking either there was another update OR we decided to screw around with the setting again at a not so great time to do so. If so, then we should consider a hands off policy approach to server settings for the short while because this beginning time is especially sensitive. There was a steep dive off of players at around 8 pm EST? Was it a crash? This is troublesome because I feel like we might be dropping the ball when it comes to consistency and stability. This is an issue especially when I see 32 player servers out there on the east coast full right now? We can't forget that we are just one server outof hundreds. We ain't fancy.
Quote from: omniconsumer on September 19, 2011, 10:15:50 PMYeah that's great, but is there a reason the server is empty at 8pm EST on a Monday? There should be people playing it in it right now.A part of me is thinking either there was another update OR we decided to screw around with the setting again at a not so great time to do so. If so, then we should consider a hands off policy approach to server settings for the short while because this beginning time is especially sensitive. There was a steep dive off of players at around 8 pm EST? Was it a crash? This is troublesome because I feel like we might be dropping the ball when it comes to consistency and stability. This is an issue especially when I see 32 player servers out there on the east coast full right now? We can't forget that we are just one server outof hundreds. We ain't fancy. Sheesh it was one small mistake. =PThe latest drop was yet another unannounced automatic patch update. I wrote a very stern letter to gameservers and they are responding (hopefully by removing auto updating). We'll wait and see. I've been working with them on the lag issues and such. IT's a lot of work so any appreciation goes a long way. =) Unless you wanna deal with it? (trust me you don't)