Author Topic: Battlefield 3  (Read 11290 times)

Klose

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Re: Battlefield 3
« Reply #45 on: April 16, 2011, 02:58:15 pm »
True dat omni true dat.

Marxman

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Re: Battlefield 3
« Reply #46 on: April 16, 2011, 04:36:04 pm »
I completely agree with .44

When RO2 comes out I'm going to play nothing else until I get hero status.
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Evoke

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Re: Battlefield 3
« Reply #47 on: April 22, 2011, 07:43:11 am »
All games now-a-days have an arcade-like mode (usually default), and then a hard-core mode. The game actually looks pretty good and I didn't see a cone of fire. I saw actual 3D recoil (but of course that could just be an effect). Still It's got a lot of potential and I think it could really shine. I just really hope that people will mod it. I agree that RO2 looks much more promising as a tactical shooter. But you never know. BF3 could be much better. We can only hope that by years end at least SOMETHING will be fun and playable.

i never use arcade xD hardcore mode all the way

Battlefield 3 - Full Length "Fault Line" Gameplay Trailer

After watching this, I now know I won't be purchasing this pile of muck...hitmarkers? almost no recoil on the guns? nade markers? I'm sorry but this just proved to me that this game is just trying to one-up call of duty...and further watching the video you can see that there's a cone of fire.....piff that muck....

EDIT: To be honest this just looks like the game Medal of Honor, the one that was released like 6 months ago and it was also muck. BF3 looks like that game with a new name stamped on it...mhmm

what one of fire? hitmarkers, nade markers and no recoil.. so? hardcore mode all the way, piff hitmarkers

im not even going to sweeten this to you.. .44, you're a fool if you think the arcade mode is all of the game

also this trailer made me want it even more
« Last Edit: April 22, 2011, 08:24:25 am by KauaiBoi »

44

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Re: Battlefield 3
« Reply #48 on: April 22, 2011, 05:38:51 pm »
.
« Last Edit: June 20, 2013, 01:38:07 am by .44 Caliber Love Letter »
"With a gun barrel between your teeth, you speak only in vowels."

Evoke

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Re: Battlefield 3
« Reply #49 on: April 22, 2011, 05:52:41 pm »

What do you mean, "so"? Why would you even consider buying a game that doesn't even have recoil down correctly, granted most games don't...but from the trailer's POV, there's none...

i still prefer it over something that overdoes the recoil (HURR DURR IM SHOOTING A CROSSBOW AND THE RECOIL KICKED IT OUT OF MY HANDS!!!!)

HEY, I hope the best for the game....really, I do. I hope EA/DICE/you prove me wrong Evoke. I would have a half-decent or better FPS to play.


yes.

44

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Re: Battlefield 3
« Reply #50 on: April 22, 2011, 06:11:12 pm »
.
« Last Edit: June 20, 2013, 01:38:16 am by .44 Caliber Love Letter »
"With a gun barrel between your teeth, you speak only in vowels."

ZenPhire

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Re: Battlefield 3
« Reply #51 on: April 23, 2011, 12:17:53 pm »
If you look closely, you'll see that there is quite a bit of recoil, it's just 3D recoil and not pure player-fought recoil. (Both are good and realistic systems, though I'm a bit more fond of he pure, except that there are no games do that that I can think of, except maybe PR.

It could be possible that it's just a 3D animation tied to a cone of fire but I don't think so... that would be a major cop-out (is that an offensive term to cops? Or does i actually have nothing to do with police officers?). As for the CORE of the FPS like you are saying 44, I see HUGE differences between the games you are talking about. Just not huge differences in gameplay, but that's likely just because all the GAMERS are stuck in the run and gun paradigm, and the maps and attention (powerups, perks, etc) are all supportive of a chaotic, frenetic environment with little real cooperation. That's one of the things I like about CS, with only one life, you have to be more careful, and you see a lo of people "naturally" moving together tactically.

Personally, I see a MASSIVE difference between BC2 normal and hardcore modes. But I do hope that BF3 will have an even greater divergence.

(For the un-initiated: Cone of fire, is when the bullets are distributed randomly inside a "cone" of accuracy not necessarily tied to the weapon orientation. For an example, especially evident in BF2 weapon mechanics are large cones of fire, you can see this as well in CS:S, whereas Insurgency has almost NO cone of fire. Ideally, in games [for best realism], the weapons would have a tiny cone of fire [like Insurgency] just to allow for the actual natural inaccuracy of the weapon, then all realized inaccuracy and bullet vectors would be determined mostly by weapon sway, actual simulated recoil, and where the weapon model is actually pointed at the time the bullet breaches the barrel.)
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Evoke

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Re: Battlefield 3
« Reply #52 on: September 10, 2012, 03:43:02 pm »
bump of the millenium :)

i finally bought bf3 ... got a 130eur (166usd) discount from the bf3 limited edition + premium